using ColorFillGame.Application.Commands;
using MediatR;

namespace ColorFillGame.Application.Commands.Game;

public class StartGameCommand : ICommand
{
    public Guid GameId { get; set; }
    public Guid PlayerId { get; set; }

    public StartGameCommand(Guid gameId, Guid playerId)
    {
        GameId = gameId;
        PlayerId = playerId;
    }
}